Credits to Stemage @ MetroidMetal.com for use of his Brinstar remix

TITLE: Bouncy Metroid MEDIUM: Flash, Adobe Photoshop
This was my first Flash project that I created for a digital media class. It was with this project that I learned that Flash can be fun, but it can also be a real unforgiving program to mess with. The theme of the project was "Bouncy" and I decided to run with that theme a bit a develop various scenarios involving my childhood passion for the Metroid series as the main character of that franchise, Samus, can not only jump, but bounce off of walls, turn into a ball, bounce while in the ball and use carefully placed and well timed explosives (which bounce as well) in order to propel herself in the air. This was quite the challenge I took on considering all of the mechanics that had to be figured out with how Flash works and how the animation should look. I started this project right around the time I bought a Wacom drawing tablet and I drew all of the animation by hand. In hindsight, in lieu of what the professor was asking for in the Bouncy project, the bouncy metroid project wasn't quite as bouncy as it could have been, but due to time constraints, what you see now is what was finished. I would like to one day go back in and finish the animation to be the same length of the Brinstar remix song which Stemage was gracious enough to allow me to use for this project. Other themes I might explore during this extension are other game elements such as "Pong" and "Pinball" similar to Metroid Prime Pinball for the Nintendo DS.