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  #21  
Old April 9th, 2008, 03:39 PM
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The hacking FAQ isn't really that helpful yet. Well, for beginners, its a start.

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  #22  
Old April 9th, 2008, 06:39 PM
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But doesn't that force you to always face forward? Or is there another command that does that?
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  #23  
Old April 9th, 2008, 08:41 PM
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Quote:
Originally Posted by Lyger
But doesn't that force you to always face forward? Or is there another command that does that?
It does lock your facing drirection, but I am going to use it mainly for puzzles in space (ie. fly across an arena-looking place with random pipes having been ruptured, forcing you into jagged metal spikes of doom). But, that is just one possible use.

Also, I think there is a TSC command that changes the movement to Zero-G, but I still have to confirm this.
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  #24  
Old April 10th, 2008, 01:57 AM
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Quote:
Originally Posted by DragonBoots
Also, I think there is a TSC command that changes the movement to Zero-G, but I still have to confirm this.[/font][/size][/color]
Check the boss level where you fight the mecha-fish.
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  #25  
Old April 10th, 2008, 03:13 AM
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Yeah the TSC guide says the command at the start of Ironhead is <UNIxxxx or something like that.
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  #26  
Old April 10th, 2008, 03:17 AM
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I still want a list of what all the enemy NPC sprite numbers are. -_-
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  #27  
Old April 10th, 2008, 03:59 AM
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You need to download npc.ini from somewhere... but I don't remember teh link. :\

EDIT found it
http://spgardebiter.sp.funpic.de/Cav...ograms/npc.ini
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  #28  
Old April 10th, 2008, 08:50 PM
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Well, I decided to take a break from making the Observatory Platform to start on some of the fussier but required image mods. I'm going to leave the enemies till last, so I've basically changed a few items and the weapons.



On an update to the weapon list from earlier, the weapons are now as follows:

Snake > Phase-Shifting Wave Cannon
Polar Star > Basic Matrix (New)
Fireball > Thermal Matrix (New)
Machine Gun > Chainlaser
Missile Launcher > IGR Cannon
Bubbler > Bubble Matrix (New-ish)
Blade > Haxxors Blade Of Haxxoring (New, but you have to cheat to get this.)
Upgraded Missile Launcher > Self-Accelerating IGR Cannon
Nemesis > What Happens When DB Gets Duct Tape (Not a joke.)
Spur > Hyper Matrix (New)

If I'm not mistaken, the way I'm going to set this up, you can't have more than... 4 weapons at one time, and you can get as few as 1.

The tree (so I'm going to call it) is:
Basic Matrix < Thermal Matrix OR Bubble Matrix OR Hyper Matrix
AND
IGR Cannon < Self-Accelerating IGR Cannon
AND
Phase-Shifting Wave Cannon
AND
Chainlaser
OR
All Of The Above + Duct Tape (It's an item!) > What Happens When DB Gets Duct Tape

> Means Trade
< Mean Upgrade
AND Means "you can also get"
OR Means "you trade or upgrade, so you can't have both (or all)"

As to where the weapons are, you find the IGR first, but that is all I'm going to say.

Start Area


OMG! Invisimissiles!


Oh, I Get It...


*Pics may take awhile; slow connection on my end.

On a side note, the Zero-G command also locks facing direction AND forces the Air Tank to be equipped (Even if you don't have it!)

The next job on my to-do list is to re-draw the sprite for MyChar, rendering the second one as... Well, that's for later. Though it may make navigation hard~

"You'd better watch where you're going~"

lol
I love how this has sort of become a mod advice topic, too.


This would have been posted 2 hours ago, but my connection epically failed.

Last edited by DragonBoots; April 10th, 2008 at 09:29 PM.
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  #29  
Old April 11th, 2008, 02:50 PM
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holY muTHA FISH!

TAT SPRITING BE PRO!

OMFGs!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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  #30  
Old April 11th, 2008, 07:41 PM
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Quote:
Originally Posted by Metalogz
holY muTHA FISH!

TAT SPRITING BE PRO!

OMFGs!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
Seriously?
-_-
Why do you mock me?
Why?
x_x
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